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Welt

Welt

★★★★★
Imaginary
Nihility
Builds Update3.3
Teams Update3.3
Welt is an Imaginary-element character who follows the Path of Nihility. His kit excels at inflicting debuffs like Slow and Imprisonment, which not only disrupt enemies but also enhance his own damage output. His Skill hits up to three random enemies, which can make it difficult to apply the SPD debuff to a specific target, especially when facing more than three enemies at once. In contrast, his Ultimate is far more reliable, applying Imprisonment with a fixed 100% base chance, significantly delaying enemy actions and reducing their SPD. This makes Welt a consistent and strategic choice for controlling the flow of battle.

Best Cavern Relics

(2) Increases DMG dealt to enemies with debuffs by 12%.
(4) Increases CRIT Rate by 4%. The wearer deals 8%/12% increased CRIT DMG to enemies with at least 2/3 debuffs. After the wearer inflicts a debuff on enemy targets, the aforementioned effects increase by 100%, lasting for 1 turn(s).
Since Welt’s damage scales well against debuffed enemies, this set is arguably his best option, maximizing his offensive potential while synergizing with his debuff-heavy kit.
(2) Increases Imaginary DMG by 10%.
(4) When attacking debuffed enemies, the wearer's CRIT Rate increases by 10%, and their CRIT DMG increases by 20% against Imprisoned enemies.
This remains a reliable set for Welt, as it significantly boosts his damage output against Weakness Broken and Imprisoned enemies, aligning well with his control-oriented kit.

Best Planar Ornaments

(2) Increases the wearer's Effect Hit Rate by 10%. Meanwhile, the wearer's ATK increases by an amount that is equal to 25% of the current Effect Hit Rate, up to a maximum of 25%.
This set is best suited for Welt, as it boosts his chance to inflict Slow and Imprisonment debuffs more consistently. Reaching the required Effect Hit Rate threshold also grants him a significant ATK bonus, further enhancing his overall damage output.

Best Stats

Body
CRIT Rate / Effect Hit Rate
Boots
SPD
Sphere
Imaginary DMG Boost
Rope
ATK% / Energy Regeneration Rate
Substats
Effect Hit Rate / CRIT Rate / CRIT DMG / SPD
Welt’s most important stat is Effect Hit Rate to ensure his Slow and Imprisonment debuffs land reliably. Aim for around 67% if possible. After that, focus on ATK% and Imaginary DMG Boost to increase his damage. Crit Rate and Crit DMG are helpful too, but only after his hit rate is covered. Lastly, having some SPD is useful so he can act more often and keep his debuffs active.

Best Light Cones

SourceStellar Warp, Light Cone Event Warp, Starlight Exchange, Stellar Convergence
Inheritor
Increases the wearer's DMG to debuffed enemies by 24~40%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18~30%, and ATK increases by 24~40%.
This is currently his best Light Cone, designed to increase his chance to inflict debuffs and boost his overall damage output.
SourceLight Cone Event Warp
Steerer
Increases the wearer's CRIT DMG by 36~60%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 24~40% increased DMG to targets afflicted with Mirage Fizzle, and the DMG dealt by Ultimate additionally increases by 24~40%.
This is a good alternative for Welt, as it increases the DMG he deals to enemies affected by the Mirage Fizzle effect.
SourceLight Cone Event Warp
Mirage of Reality
Increases the wearer's Effect Hit Rate by 24~40%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer's CRIT Rate by 12~20%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 100% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 12~20% increased DMG for 1 turn.
This is also a great alternative Light Cone for Welt, allowing him to function effectively as both a sub-DPS and a debuffer.
SourceStellar Warp, Light Cone Event Warp, Character Event Warp
Scrutinize
Increase the wearer's CRIT Rate by 8~16%. The wearer deals 24~48% more CRIT DMG to enemies that are currently Slowed or have reduced DEF.
This is his best 4★ Light Cone, as he can consistently inflict the Slow debuff with his Skill.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Toiler
For every debuff the target enemy has, the DMG dealt by the wearer increases by 12~24%, stacking up to 3 time(s). This effect also applies to DoT.
This is also a great 4★ alternative Light Cone, focused on increasing his damage against enemies affected by debuffs.
SourceStellar Warp, Departure Warp, Character Event Warp, Light Cone Event Warp
Glance Back
When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a 60~100% base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by 12~16% for 1 turn(s).
This can be considered as an alternative Light Cone.

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