Xiangling

Xiangling

★★★★
Pyro
Polearm
Off-Field
DPS
Builds Update5.5
Teams Update5.5
Vaporize assumes she is run with Bennett and a buffer, elsewise she is a reactionless off-field DPS used for her utility as well as her damage.

Best Artifacts

(2) Energy Recharge +20%
(4) Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
(2) Pyro DMG Bonus +15%
(4) Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
This set can be competitive with Emblem of Severed Fate (4) on low ER requirement team comps where Xiangling triggers Overloads in addition to Vaporize (i.e. Raiden National).
(2) Increases Elemental Mastery by 80.
(4) Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
(2) Pyro DMG Bonus +15%
(4) Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
(2) Energy Recharge +20%
(4) Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
(2) Pyro DMG Bonus +15%
(4) Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Increases Elemental Mastery by 80.
(4) Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
(2) Increases Elemental Mastery by 80.
(4) Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
(2) Dendro DMG Bonus +15%
(4) After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
This set is a support option in teams with a relevant amount of Dendro damage (i.e. Kinich).

Best Stats

Sands
Energy Recharge / ATK% / Elemental Mastery
Goblet
Pyro DMG Bonus
Circlet
CRIT Rate / CRIT DMG
Substats
Energy Recharge / CRIT Rate / CRIT DMG / ATK% / Elemental Mastery
In team comps where you can trigger both Vaporize and Overload at the same time (i.e. Raiden National), Elemental Mastery gets more value, pushing these weapons and artifacts ahead in damage.

Best Weapons

Base ATK608
Energy Recharge+55.1%
SourceEvent Wish
Timeless Dream: Eternal Stove
ATK increased by 28~56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80~120% ATK. Gain 30~50% Energy Recharge for 12s after using an Elemental Burst.
Base ATK510
Energy Recharge+45.9%
SourceFishing
Shanty
Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%.
Base ATK542
CRIT Rate+44.1%
SourceEvent Wish
Heat Haze at Horizon's End
The equipping character gains 52~104% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28~56% of their Elemental Mastery as bonus ATK. Max 3 stacks.
Base ATK608
CRIT DMG+66.2%
SourceEvent Wish
Reckless Cinnabar
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 0.8~1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1~1.8% of Max HP.
Base ATK674
Energy Recharge+36.8%
SourceWish
Black Wing
Increases CRIT Rate by 8~16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40~100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
Base ATK608
CRIT Rate+33.1%
SourceEvent Wish
Bright Dawn Overture
ATK increased by 15~31%. After the equipping character triggers Burning on an opponent or deals Dendro DMG to Burning opponents, the DMG dealt is increased by 18~38%. This effect lasts for 8s, max 2 stacks. When 2 stacks are reached or when the duration is refreshed at 2 stacks, restore 12~16 Energy. Energy can be restored this way once every 12s. The 2 aforementioned effects can be triggered even when the character is off-field.
Base ATK565
Energy Recharge+61.3%
SourceWish
Windfall
CRIT Hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
The utility provided from a highly refined Favonius Lance can make it a weapon of choice in a team comps where Xiangling's ER requirements are especially high.
Base ATK565
Elemental Mastery+110
SourceForging
Samurai Conduct
Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
In team comps where you can trigger both Vaporize and Overload at the same time (i.e. Raiden National), Elemental Mastery gets more value, pushing these weapons and artifacts ahead in damage. In teams where Xiangling uses her Skill twice per Burst, this weapon generates the most energy of any other weapon making it ideal for longer rotations with high ER requirements.
Base ATK510
Energy Recharge+45.9%
SourceForging
Magic Affinity
After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks.
Base ATK674
CRIT Rate+22.1%
SourceWish
Eagle Spear of Justice
On hit, increases ATK by 3.2~6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12~24%.
Base ATK608
CRIT DMG+66.2%
SourceEvent Wish
Seasoned Symphony
ATK is increased by 12~24%. When the equipping character is off-field, ATK is increased by an additional 12~24%. After initiating healing, the equipping character and the character(s) they have healed will obtain the "Sweet Echoes" effect, increasing their ATK by 32~64% for 3s. This effect can be triggered even if the equipping character is off-field.
Base ATK454
CRIT Rate+36.8%
SourceBattle Pass
Gladiator
If there are at least 2 opponents nearby, ATK is increased by 16~32% and DEF is increased by 16~32%. If there are fewer than 2 opponents nearby, ATK is increased by 24~48%.
Base ATK510
CRIT Rate+27.6%
SourceBattle Pass
Tales of the Tundra
When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120~240.
Base ATK608
ATK+49.6%
SourceEvent Wish
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Base ATK741
ATK+16.5%
SourceEvent Wish
Extinguishing Precept
Gain 12~24% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2~6.4% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled.
Base ATK674
CRIT Rate+22.1%
SourceEvent Wish
Ashen Sun's Shadow
Grants a Bond of Life equal to 25% of Max HP when a Charged Attack hits an opponent. This effect can be triggered up to once every 14s. In addition, when the equipping character has a Bond of Life, they gain a 12~28% DMG Bonus; if the value of the Bond of Life is greater than or equal to 30% of Max HP, then gain an additional 24~56% DMG.
Base ATK620
ATK+13.8%
SourceEvent Wish
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
At [R5], this weapon is equal to or outperforms Lumidouce Elegy, depending on your total team burst cost.
Base ATK454
Elemental Mastery+221
SourceWish
Bane of Flame and Water
Increases DMG against opponents affected by Hydro or Pyro by 20~36%.
At [R5], this weapon is equal to Vortex Vanquisher.
Base ATK510
ATK+41.3%
SourceEvent
The Wind Unattained
Within 10s after an Elemental Reaction is triggered, ATK is increased by 12~24% and Elemental Mastery is increased by 48~96.
Base ATK565
ATK+27.6%
SourceEvent Wish
Lithic Axiom: Unity
For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and a 3~7% CRIT Rate increase. This effect stacks up to 4 times.
At [R5], and with 2 stacks, this weapon performs equal to Vortex Vanquisher.