Tartaglia

Tartaglia

★★★★★
Hydro
Bow
On-Field
DPS
Builds Update5.5
Teams Update5.5

Best Artifacts

(2) Hydro DMG Bonus +15%
(4) After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG will be increased by 4%/9%/15%. Mirrored Nymph created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently.
(2) Hydro DMG Bonus +15%
(4) After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
(2) Hydro DMG Bonus +15%
(4) After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
+15% Hydro DMG set (2) +18% ATK set (2): This set is only about 1-2 substats behind Heart of Depth (4), you can opt out for this set instead if you already have decent pieces.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
(2) Hydro DMG Bonus +15%
(4) After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
(2) Elemental Burst DMG +20%
(4) Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) ATK +18%
(4) When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Due to this set requiring Childe to have around 150% Energy Recharge to reliably burst every rotation, it falls behind the other options. However, it outperforms Heart of Depth (4) if used in a single rotation setting (ignoring ER).

Best Stats

Sands
ATK%
Goblet
Hydro DMG Bonus
Circlet
CRIT Rate / CRIT DMG
Substats
CRIT Rate / CRIT DMG / ATK% / Elemental Mastery / Energy Recharge

Best Weapons

Base ATK608
CRIT Rate+33.1%
SourceEvent Wish
Daylight's Augury
Elemental Skill and Elemental Burst DMG increased by 12~24%. After a Normal Attack, Charged Attack, Elemental Skill or Elemental Burst hits an opponent, 1 stack of Ashen Nightstar will be gained for 12s. When 1/2/3/4 stacks of Ashen Nightstar are present, ATK is increased by 10/20/30/48~20/40/60/96%. The stack of Ashen Nightstar created by the Normal Attack, Charged Attack, Elemental Skill or Elemental Burst will be counted independently of the others.
Dynamic Stacking, will be done alongside of stacking Nymph's Dream (4)
Base ATK542
CRIT Rate+44.1%
SourceEvent Wish
At the End of the Beast-Paths
Gain 12~24% All Elemental DMG Bonus. Obtain the Tireless Hunt effect after hitting an opponent with a Charged Attack. This effect increases Charged Attack DMG by 160~320% of Elemental Mastery. This effect will be removed after 12 Charged Attacks or 10s. Only 1 instance of Tireless Hunt can be gained every 12s.
Makes EM highly valuable, especially in rotations like N2C or N1C.
Base ATK542
CRIT DMG+88.2%
SourceEvent Wish
The Cleansing Form
HP is increased by 16~32%. When there are opponents nearby, the DMG dealt by the wielder of this weapon is increased by 20~40%. This will take effect whether the character is on-field or not.
Base ATK674
CRIT Rate+22.1%
SourceWish
Echoing Ballad
Increases CRIT DMG by 20~40%. Hits have a 60~100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4~2s.
Base ATK608
CRIT DMG+66.2%
SourceEvent Wish
Rule By Thunder
Increases ATK by 20~40% and grants the might of the Thunder Emblem. At stack levels 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40~24/48/80%. The character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Base ATK608
CRIT DMG+66.2%
SourceEvent Wish
The Moonring Sighted
For 12s after triggering a Swirl reaction, ATK increases by 24%~48%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20%/48%~40%/96% and Elemental Burst DMG dealt is increased by 10%/24%~20%/48%.
Base ATK608
CRIT DMG+66.2%
SourceEvent Wish
Parsifal the Great
DMG dealt by Charged Attacks increased by 16~32%. For every party member with the same Elemental Type as the wielder (including the wielder themselves), gain 1 Gimmick stack. For every party member with a different Elemental Type from the wielder, gain 1 Theatrics stack. When the wielder has 1/2/3 or more Gimmick stacks, ATK will be increased by 16%/32%/48%~32%/64%/96%. When the wielder has 1/2/3 or more Theatrics stacks, Movement SPD will be increased by 4%/7%/10%~12%/15%/18%.
Base ATK510
CRIT Rate+27.6%
SourceBattle Pass
Verdant Wind
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40~80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14~10s.
Offers a valuable passive that helps a lot in grouping enemies, which can offer a ton of damage from Riptide. At [R5] This weapon perform almost as well as The First Great Magic.
Base ATK454
ATK+55.1%
SourceForging
Labyrinth Lord's Instruction
Obtain the Teachings of the Forest effect when unleashing Elemental Skills and Elemental Burst, increasing Elemental Mastery by 60~140 for 12s. This effect will be removed when switching characters. When the Teachings of the Forest effect ends or is removed, it will deal 100~180% of ATK as DMG to 1 nearby opponent. The Teachings of the Forest effect can be triggered once every 20s.
Have to change double swirl setup to use a CA instead of E
Base ATK608
ATK+49.6%
SourceWish
Strong-Willed
Increases Normal Attack and Charged Attack DMG by 12~24%. After a Normal or Charged Attack is fired, DMG dealt increases by a further 8~16% every 0.1 seconds the arrow is in the air for up to 5 times.
Base ATK510
Elemental Mastery+165
SourceWish
Arrowless Song
Increases Elemental Skill and Elemental Burst DMG by 24~48%.
Base ATK565
CRIT Rate+18.4%
SourceBattle Pass
The Way of Sunfire
After a Charged Attack hits an opponent, a Sunfire Arrow will descend upon the opponent hit, dealing 60~120% ATK as DMG, and applying the Heartsearer effect to the opponent damaged by said Arrow for 10s. Opponents affected by Heartsearer take 28~56% more Charged Attack DMG from the wielder. A Sunfire Arrow can be triggered once every 10s.
Assumed first CA does not get the passive. At [R5[ this weapon perform as well as The Viridescent Hunt [R1] - due to this reason, it is better to get The Viridescent Hunt from the Battle Pass.
Base ATK565
CRIT DMG+36.8%
SourcePaimon's Bargains
Press the Advantage
After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Assumed 1 stack. At [R5] this weapon perform as well as Amos' Bow.
Base ATK565
ATK+27.6%
SourceForging
Flower-Feather Song
For every party member from Natlan or who has a different Elemental Type from the equipping character, the equipping character gains 4.8~9.6% increased ATK. When there are no less than 3 of the aforementioned characters, the equipping character gains 24~48 Elemental Mastery.
Base ATK510
Elemental Mastery+165
SourceEvent
Windblume Wish
After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16~32% for 6s.
Base ATK454
ATK+55.1%
SourceForging
Full Draw
Increases Normal Attack DMG by 16~32% and Charged Attack DMG by 12~24%. When the equipping character's Energy reaches 100%, this effect is increased by 100%.
Assumed weapon passive is not doubled.
Base ATK565
ATK+27.6%
SourceEvent Wish
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way.
Assumed 260 Burst Cost in total. At [R5] this weapon perform as well as Scion of the Blazing Sun.
Base ATK510
ATK+41.3%
SourceWish
Rapid Firing
Increases Normal Attack DMG by 40~80% but decreases Charged Attack DMG by 10%.