Sucrose

Sucrose

★★★★
Anemo
Catalyst
Off-Field
Support
Builds Update5.5
Teams Update5.5

Best Artifacts

(2) Anemo DMG Bonus +15%
(4) Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.
(2) Increases Elemental Mastery by 80.
(4) Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
(2) Increases Elemental Mastery by 80.
(4) Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
(2) Increases Elemental Mastery by 80.
(4) Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
(2) Increases Elemental Mastery by 80.
(4) Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
(2) Increases Elemental Mastery by 80.
(4) Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
(2) Increases Elemental Mastery by 80.
(4) The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
(2) Increases Elemental Mastery by 80.
(4) Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.

Best Stats

Sands
Elemental Mastery
Goblet
Elemental Mastery
Circlet
Elemental Mastery
Substats
Elemental Mastery / Energy Recharge / ATK% / CRIT Rate / CRIT DMG
There are some team compositions in which Sucrose's Elemental Mastery is not a priority, such as Freeze teams or an Anemo battery for Xiao. In such situations it's better for Sucrose to use Thrilling Tales of the Dragon Slayers. If using Favonius Codex, get few Crit Rate substats.

Best Weapons

Base ATK542
Elemental Mastery+265
SourceEvent Wish
A Thousand Nights' Dawnsong
Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32~64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10~26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40~48. Multiple such effects from multiple such weapons can stack.
Base ATK542
Elemental Mastery+265
SourceEvent Wish
Bathhouses, Hawks, and Narukami
Elemental Mastery increases by 120~240 for 6s after triggering Swirl. Elemental Mastery increases by 96~192 for 9s after the wielder's Elemental Skill hits an opponent. Elemental Mastery increases by 32~64 for 30s after the wielder's Elemental Burst hits an opponent.
Base ATK510
Elemental Mastery+165
SourceEvent Wish
Wildling Nightstar
The following effect will trigger every 10s: The equipping character will gain 24~48% of their Elemental Mastery as bonus ATK for 12s, with nearby party members gaining 30% of this buff for the same duration. Multiple instances of this weapon can allow this buff to stack. This effect will still trigger even if the character is not on the field.
Base ATK454
Elemental Mastery+221
SourceWish
Composed
After dealing damage to an opponent with an Elemental Skill, the skill has a 40~80% chance to end its own CD. Can only occur once every 30~16s.
Base ATK401
HP+35.2%
SourceWish
Heritage
When switching characters, the new character taking the field has their ATK increased by 24~48% for 10s. This effect can only occur once every 20s.
This weapon does not provide any EM, however it overtakes the other weapons on the list when it comes to buffing your team. It offers 48% ATK boost to the character you swap to which is equivalent to 1 main stat. This buffs your DPS more compared to Sacrificial Fragments which gives ~44EM, equivalent to only 2 substats.
Base ATK565
Energy Recharge+30.6%
SourceForging
Sakura Saiguu
After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10~20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
This weapon is a good option for teams where Sucrose can swirl Electro to trigger its damage-boosting passive. In Electro-Charged teams, she can buff Hydro DMG% as well.
Base ATK354
Elemental Mastery+187
SourceWish
Bane of Storm and Tide
Increases DMG against opponents affected by Hydro or Electro by 12~24%.
Base ATK510
Energy Recharge+45.9%
SourceWish
Windfall
CRIT hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s.
This weapon can be useful if you value the extra energy generation from the passive. You may need to get a few Crit Rate substats to trigger the passive reliably.