Kinich

Kinich

★★★★★
Dendro
Claymore
On-Field
DPS
Builds Update5.5
Teams Update5.5

Best Artifacts

(2) While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.
(4) After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
(2) ATK +18%
(4) After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.
(2) Increases Elemental Skill DMG by 20%.
(4) Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
(2) Dendro DMG Bonus +15%
(4) After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Dendro DMG Bonus +15%
(4) After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
(2) Increases Elemental Skill DMG by 20%.
(4) Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
(2) Dendro DMG Bonus +15%
(4) After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
(2) Normal and Charged Attack DMG +15%.
(4) When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Only to be used when paired with Furina, or when played in Burgeon. Performs similarly to Unfinished Reverie (4).

Best Stats

Sands
ATK%
Goblet
Dendro DMG Bonus
Circlet
CRIT Rate / CRIT DMG
Substats
CRIT Rate / CRIT DMG / ATK% / Energy Recharge

Best Weapons

Base ATK741
CRIT Rate+11%
SourceEvent Wish
Turquoise Hunt
Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10~20% for 6s. Max 6 stacks. Each stack is counted independently.
Base ATK741
CRIT Rate+11%
SourceEvent Wish
Sunset Reignites the Dawn
Gain the "Scorching Brilliance" effect when using an Elemental Skill or Burst: CRIT DMG increased by 20~40% and ATK increased by 28~56% for 6s. This effect can trigger once every 10s. While a "Scorching Brilliance" instance is active, its duration is increased by 2s after Normal or Charged attacks deal Elemental DMG. This effect can trigger once every second. and the max duration increase is 6s. Additionally, when the equipping character is in the Nightsoul's Blessing state, "Scorching Brilliance" effects are increased by 75%, and its duration will not count down when the equipping character is off—field.
Base ATK608
CRIT Rate+33.1%
SourceEvent Wish
Desert Watch
After the character's Elemental Skill hits an opponent, their ATK will be increased by 20~40% for 8s. After the character takes DMG, their ATK will be increased by 20~40% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32~64%.
Base ATK510
CRIT Rate+27.6%
SourceBattle Pass
Wavesplitter
Every 4s a character is on the field, they will deal 6~10% more DMG and take 3~2% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Performs much worse without a shielder. At [R5], this weapon performs better than Beacon of the Reed Sea.
Base ATK674
CRIT Rate+22.1%
SourceEvent Wish
Many Oaths of Dawn and Dusk
Increases ATK by 20~40%. When characters in your party obtain Elemental Shards from Crystallize reactions, the equipping character will gain 1 Seal, increasing Elemental Skill DMG by 18~36%. The Seal lasts for 15s, and the equipped may have up to 2 Seals at once. All of the equipper's Seals will disappear 0.2s after their Elemental Skill deals DMG.
Base ATK565
ATK+27.6%
SourceForging
Oath of Qhapaq Nan
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16~32% for 8s. This effect can be triggered even when the triggering party member is not on the field.
Earth Shaker is an inconsistent weapon choice in teams only consisting of Dendro and Pyro characters. Since only the activation of Burning counts toward the passive, meaning that the passive activation can only trigger once per enemy.
Base ATK608
ATK+49.6%
SourceEvent Wish
Wolfish Tracker
Increases ATK by 20~40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40~80% for 12s. Can only occur once every 30s.
This option is mainly just a statstick for Kinich as many of his teammates, barring Xiangling, Emilie, Mavuika, or Xingqiu, don't benefit much from the ATK% buff from the passive.
Base ATK542
CRIT DMG+88.2%
SourceEvent Wish
Gokadaiou Otogibanashi
DEF is increased by 28~56%. Normal and Charged Attack DMG is increased by 40~80% of DEF.