Builds
Teams
Support / Buffer
Best Artifacts
4pc

(2) Dendro DMG Bonus +15%
(4) After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
4pc

(2) Healing Bonus +15%.
(4) When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing).
At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing.
(This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses).
Only one Sea-Dyed Foam can be produced every 3.5 seconds.
Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing).
There can be no more than one Sea-Dyed Foam active at any given time.
This effect can still be triggered even when the character who is using this artifact set is not on the field.
4pc

(2) Increases Elemental Mastery by 80.
(4) The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.
4pc

(2) Increases Elemental Mastery by 80.
(4) Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
4pc

(2) Increases Elemental Mastery by 80.
(4) Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Best Stats

Sands

Goblet

Circlet
Substats
Best Weapons
1

Base ATK454
Energy Recharge+61.3%
SourceWish
Windfall
2

Base ATK565
Energy Recharge+30.6%
SourceWish
Composed
3

Base ATK565
Elemental Mastery+110
SourceEvent
Whispers of Wind and Flower
4

Base ATK608
ATK+49.6%
SourceEvent Wish
Wolfish Tracker
5

Base ATK741
Physical DMG Bonus+20.7%
SourceEvent Wish
Rebel's Banner-Hymn
6

Base ATK510
Elemental Mastery+165
SourceEvent Wish
Desert Pavilion
7

Base ATK510
Energy Recharge+45.9%
SourceForging
Samurai Conduct
8

Base ATK674
Energy Recharge+36.8%
SourceWish
Sky-ripping Dragon Spine
9

Base ATK565
Energy Recharge+30.6%
SourceForging
Forest Sanctuary
10

Base ATK510
Elemental Mastery+165
SourceWish
Bane of Storm and Tide