Kamisato Ayato

Kamisato Ayato

★★★★★
Hydro
Sword
On-Field
DPS
Builds Update5.5
Teams Update5.5

Best Artifacts

(2) Hydro DMG Bonus +15%
(4) After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) Hydro DMG Bonus +15%
(4) After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will triggered, lasting 8s. When under the effect of 1, 2, or 3 or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG will be increased by 4%/9%/15%. Mirrored Nymph created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently.
Reliant on Ayato's Water Illusion hitting enemies which can be inconsistent against some content. Without the third stack of the passive, this set becomes about equal to +15% Hydro DMG set (2) +18% ATK set (2).
(2) Hydro DMG Bonus +15%
(4) After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
(2) ATK +18%.
(4) If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
(2) ATK +18%.
(4) When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
The performance of this artifact set is inconsistent, and is based on user ping and other factors. It is not recommended to run this set unless your ping is consistently below 100. If you can achieve this, Echoes of an Offering (4) is only preferred on weapons with high amounts of DMG% such as Mistsplitter Reforged and Haran Geppaku Futsu. Otherwise, Heart of Depth (4) is preferred.
(2) Cryo DMG Bonus +15%
(4) When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
When run in a Freeze Team, this is Ayato's best set. Note that it is not recommended to farm specifically for this set.
(2) Electro DMG Bonus +15%
(4) Increases DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
When run in an Electro-Charged team, this is Ayato's best set due to the Cooldown Reduction on Elemental Skill allowing for shorter rotations. Note that it is not recommended to farm specifically for this set.

Best Stats

Sands
ATK%
Goblet
Hydro DMG Bonus
Circlet
CRIT Rate / CRIT DMG
Substats
CRIT Rate / CRIT DMG / ATK% / Energy Recharge / HP% / Elemental Mastery

Best Weapons

Base ATK608
CRIT Rate+33.1%
SourceEvent Wish
Honed Flow
Obtain 12~24% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by 20~40% for 8s.
Base ATK542
CRIT Rate+44.1%
SourceEvent Wish
Protector's Virtue
HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP.
Base ATK674
CRIT DMG+44.1%
SourceEvent Wish
Mistsplitter's Edge
Gain a 12~24% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, Mistsplitter's Emblem provides a 8/16/28~16/32/56% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Base ATK542
CRIT DMG+88.2%
SourceEvent Wish
Whitemoon Bristle
CRIT Rate is increased by 4~8%. After Normal Attacks deal Elemental DMG, the Foliar Incision effect will be obtained, increasing DMG dealt by Normal Attacks and Elemental Skills by 120~240% of Elemental Mastery. This effect will disappear after 28 DMG instances or 12s. You can obtain Foliar Incision once every 12s.
Base ATK510
CRIT Rate+27.6%
SourceBattle Pass
Justice
Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s.
Base ATK542
CRIT DMG+88.2%
SourceEvent Wish
Dawn and Dusk by the Lake
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8~16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14~28% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Base ATK608
ATK+49.6%
SourceEvent Wish
Golden Majesty
Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Base ATK608
Energy Recharge+55.1%
SourceWish
Sky-Piercing Fang
CRIT Rate increased by 4~8%. Gains Skypiercing Might upon using an Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and Normal and Charged hits deal additional DMG equal to 20~40% of ATK. Skypiercing Might lasts for 12s.
Base ATK565
ATK+27.6%
SourceForging
An End Sublime
When using an Elemental Skill, ATK will be increased by 12~24% for 15s, and a Bond of Life worth 25% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond of Life is cleared, a maximum of 150~300 ATK will be gained based on 2.4~4.8% of the total amount of the Life Bond cleared, lasting for 15s.
Base ATK510
ATK+41.3%
SourceQuest
Isshin Art Clarity
When a Normal, Charged, or Plunging Attack hits an opponent, it will whip up a Hewing Gale, dealing AoE DMG equal to 180% of ATK and increasing ATK by 15% for 8s. This effect can be triggered once every 8s.
Base ATK510
ATK+41.3%
SourceWish
Bane of Fire and Thunder
Increases DMG against enemies affected by Pyro or Electro by 20~36%.
Base ATK510
ATK+41.3%
SourceWish
Chord
Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100~200% ATK DMG to surrounding enemies. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Base ATK510
ATK+41.3%
SourceQuest
Hero's Blade
When the equipping character does not have an Arkhe: When Normal Attacks, Charged Attacks, or Plunging Attacks strike, a Pneuma or Ousia energy blast will be unleashed, dealing 160~320% of ATK as DMG. This effect can be triggered once every 12s. The energy blast type is determined by the current type of the Sword of Narzissenkreuz.
Base ATK401
CRIT DMG+46.9%
SourceWish, Quest, NPC
Vigorous
When HP is above 90%, increases CRIT Rate by 14~28%.